| Exam Code/Number: | 98-374Join the discussion |
| Exam Name: | MTA: Gaming Development Fundamentals |
| Certification: | Microsoft |
| Question Number: | 153 |
| Publish Date: | Oct 22, 2026 |
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Rating
100%
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What technique is used for reducing the number of 3D objects you need to draw in a 3D game?
To play musical tracks in random order by using a game engine, you should use a script that:
In Microsoft .NET you want to read and write files to a location that is protected from malicious interaction with the operating system and applications.
Which data storage mechanism should you use?
You plan to optimize a game loop.
Which three common matrices are passed to a shader for every mesh rendered in a scene? (Choose three.)
HOTSPOT
You are working on the collision system for your new game project. You have the following code that detects collisions between two objects in a 2D screen orientation:
The screen origin (0,0) is at the top left of the screen.
Use the drop-down menus to complete each statement. Each correct selection is worth one point.
