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  1. Home
  2. Google Certification
  3. Professional-Cloud-Architect Exam
  4. Google.Professional-Cloud-Architect.v2022-10-18.q208 Dumps
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Question 136

For this question, refer to the Helicopter Racing League (HRL) case study. HRL wants better prediction accuracy from their ML prediction models. They want you to use Google's AI Platform so HRL can understand and interpret the predictions. What should you do?

Correct Answer: A
Topic 9, EHR Health Care
Company overview
EHR Healthcare is a leading provider of electronic health record software to the medical industry. EHR Healthcare provides their software as a service to multi-national medical offices, hospitals, and insurance providers.
Solution concept
Due to rapid changes in the healthcare and insurance industry, EHR Healthcare's business has been growing exponentially year over year. They need to be able to scale their environment, adapt their disaster recovery plan, and roll out new continuous deployment capabilities to update their software at a fast pace. Google Cloud has been chosen to replace their current colocation facilities.
Existing technical environment
EHR's software is currently hosted in multiple colocation facilities. The lease on one of the data centers is about to expire.
Customer-facing applications are web-based, and many have recently been containerized to run on a group of Kubernetes clusters. Data is stored in a mixture of relational and NoSQL databases (MySQL, MS SQL Server, Redis, and MongoDB).
EHR is hosting several legacy file- and API-based integrations with insurance providers on-premises. These systems are scheduled to be replaced over the next several years. There is no plan to upgrade or move these systems at the current time.
Users are managed via Microsoft Active Directory. Monitoring is currently being done via various open source tools. Alerts are sent via email and are often ignored.
Business requirements
* On-board new insurance providers as quickly as possible.
* Provide a minimum 99.9% availability for all customer-facing systems.
* Provide centralized visibility and proactive action on system performance and usage.
* Increase ability to provide insights into healthcare trends.
* Reduce latency to all customers.
* Maintain regulatory compliance.
* Decrease infrastructure administration costs.
* Make predictions and generate reports on industry trends based on provider data.
Technical requirements
* Maintain legacy interfaces to insurance providers with connectivity to both on-premises systems and cloud providers.
* Provide a consistent way to manage customer-facing applications that are container-based.
* Provide a secure and high-performance connection between on-premises systems and Google Cloud.
* Provide consistent logging, log retention, monitoring, and alerting capabilities.
* Maintain and manage multiple container-based environments.
* Dynamically scale and provision new environments.
* Create interfaces to ingest and process data from new providers.
Executive statement
Our on-premises strategy has worked for years but has required a major investment of time and money in training our team on distinctly different systems, managing similar but separate environments, and responding to outages. Many of these outages have been a result of misconfigured systems, inadequate capacity to manage spikes in traffic, and inconsistent monitoring practices. We want to use Google Cloud to leverage a scalable, resilient platform that can span multiple environments seamlessly and provide a consistent and stable user experience that positions us for future growth.
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Question 137

Case Study: 7 - Mountkirk Games
Company Overview
Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side integration. Historically, they have used cloud providers to lease physical servers.
Due to the unexpected popularity of some of their games, they have had problems scaling their global audience, application servers, MySQL databases, and analytics tools.
Their current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.
Solution Concept
Mountkirk Games is building a new game, which they expect to be very popular. They plan to deploy the game's backend on Google Compute Engine so they can capture streaming metrics, run intensive analytics, and take advantage of its autoscaling server environment and integrate with a managed NoSQL database.
Business Requirements
Increase to a global footprint.
* Improve uptime - downtime is loss of players.
* Increase efficiency of the cloud resources we use.
* Reduce latency to all customers.
* Technical Requirements
Requirements for Game Backend Platform
Dynamically scale up or down based on game activity.
* Connect to a transactional database service to manage user profiles and game state.
* Store game activity in a timeseries database service for future analysis.
* As the system scales, ensure that data is not lost due to processing backlogs.
* Run hardened Linux distro.
* Requirements for Game Analytics Platform
Dynamically scale up or down based on game activity
* Process incoming data on the fly directly from the game servers
* Process data that arrives late because of slow mobile networks
* Allow queries to access at least 10 TB of historical data
* Process files that are regularly uploaded by users' mobile devices
* Executive Statement
Our last successful game did not scale well with our previous cloud provider, resulting in lower user adoption and affecting the game's reputation. Our investors want more key performance indicators (KPIs) to evaluate the speed and stability of the game, as well as other metrics that provide deeper insight into usage patterns so we can adapt the game to target users.
Additionally, our current technology stack cannot provide the scale we need, so we want to replace MySQL and move to an environment that provides autoscaling, low latency load balancing, and frees us up from managing physical servers.
For this question, refer to the Mountkirk Games case study. Mountkirk Games wants to design their solution for the future in order to take advantage of cloud and technology improvements as they become available. Which two steps should they take? (Choose two.)

Correct Answer: B,C
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Question 138

Your development team has installed a new Linux kernel module on the batch servers in Google Compute Engine (GCE) virtual machines (VMs) to speed up the nightly batch process. Two days after the installation,
50% of the batch servers failed the nightly batch run. You want to collect details on the failure to pass back to the development team.
Which three actions should you take? (Choose three.)

Correct Answer: A,C,E
Explanation/Reference:
insert code

Question 139

You have deployed several instances on Compute Engine. As a security requirement, instances cannot have a public IP address. There is no VPN connection between Google Cloud and your office, and you need to connect via SSH into a specific machine without violating the security requirements. What should you do?

Correct Answer: C
https://cloud.google.com/iap/docs/using-tcp-forwarding#tunneling_with_ssh Leveraging the BeyondCorp security model. "This January, we enhanced context-aware access capabilities in Cloud Identity-Aware Proxy (IAP) to help you protect SSH and RDP access to your virtual machines (VMs)-without needing to provide your VMs with public IP addresses, and without having to set up bastion hosts. " https://cloud.google.com/blog/products/identity-security/cloud-iap-enables-context-aware-access-to-vms-via-ssh-and-rdp-without-bastion-hosts
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Question 140

For this question, refer to the TerramEarth case study. TerramEarth has decided to store data files in Cloud Storage. You need to configure Cloud Storage lifecycle rule to store 1 year of data and minimize file storage cost.
Which two actions should you take?

Correct Answer: D
Topic 7, Mountkrik Games Case 2
Company Overview
Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side integration. Historically, they have used cloud providers to lease physical servers.
Due to the unexpected popularity of some of their games, they have had problems scaling their global audience, application servers, MySQL databases, and analytics tools.
Their current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.
Solution Concept
Mountkirk Games is building a new game, which they expect to be very popular. They plan to deploy the game's backend on Google Compute Engine so they can capture streaming metrics, run intensive analytics, and take advantage of its autoscaling server environment and integrate with a managed NoSQL database.
Business Requirements
* Increase to a global footprint.
* Improve uptime - downtime is loss of players.
* Increase efficiency of the cloud resources we use.
* Reduce latency to all customers.
Technical Requirements
Requirements for Game Backend Platform
* Dynamically scale up or down based on game activity.
* Connect to a transactional database service to manage user profiles and game state.
* Store game activity in a timeseries database service for future analysis.
* As the system scales, ensure that data is not lost due to processing backlogs.
* Run hardened Linux distro.
Requirements for Game Analytics Platform
* Dynamically scale up or down based on game activity
* Process incoming data on the fly directly from the game servers
* Process data that arrives late because of slow mobile networks
* Allow queries to access at least 10 TB of historical data
* Process files that are regularly uploaded by users' mobile devices
Executive Statement
Our last successful game did not scale well with our previous cloud provider, resulting in lower user adoption and affecting the game's reputation. Our investors want more key performance indicators (KPIs) to evaluate the speed and stability of the game, as well as other metrics that provide deeper insight into usage patterns so we can adapt the game to target users. Additionally, our current technology stack cannot provide the scale we need, so we want to replace MySQL and move to an environment that provides autoscaling, low latency load balancing, and frees us up from managing physical servers.
insert code
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