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  1. Home
  2. ISQI Certification
  3. CPUX-F Exam
  4. ISQI.CPUX-F.v2023-01-16.q36 Dumps
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Question 6

Fill in the blanks;
A user experience professional is a professional who has one or more of the following responsibilities in a project:
1. Planning and managing the____________ design process;
2. Identifying and describing the____________:
3. Deriving the_________ requirements;
4. Creating the___________architecture and the navigation structure;
5. Defining and conceiving the interaction between humans and the interactive system based on the context of_________;use and the
6. Designing the graphic part of the__________;
7. Carrying out___________ of user interfaces in various stages of realisation See answers below.

Correct Answer:
1. human-centred
2. context of use
3. user
4. information
5. user requirements
6. user interface
7. usability evaluations or usability evaluation
A user experience professional is a person who has specific responsibilities associated with the human-centred quality of an interactive system.
Their responsibilities include analysis of the context of use, specifying user requirements, producing design solutions - in particular prototypes - and carrying out usability evaluations.
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Question 7

What is a usability finding? Select two

Correct Answer: A,C
Explanation
Se side 48 i https://uxqb.org/wp-conten17uploads/documents/CPUX-F_EN_Curriculum-and-Glossary.pdf
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Question 8

Unlike usability tests, usability inspections do not involve users, except where a user adopts the role of evaluator.

Correct Answer: A
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Question 9

What is a contextual interview?

Correct Answer: A
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Question 10

Which three of the following are dialogue principles?

Correct Answer: A,B,D
Explanation
Dialogue principles and user interface guidelines are rules, of varying levels of specificity, used to guide the design of the interaction (see section 6). They are intended to make the interaction effective, efficient and satisfying, to avoid common usability problems and to ensure a consistent user interface.
Dialogue principles and heuristics are general guidance for the design of usable dialogues. There are seven dialogue principles; examples of dialogue principles are conformity with user expectations and error tolerance.
Dialogue principles are not bound to any specific technology or method.
The concepts of affordance and mental model supplement the dialogue principles. Affordance is an aspect of an object that makes it obvious how the object could be used. A mental model is the perception people have of themselves and of the things with which they interact.
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